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Pirates of RCT ~Compo Forum~

A Rollercoaster Tycoon Competition Forum.


    Full Blown Scenario Build - Alpine Adventures - Ingame Scenario

    Wolfman
    Wolfman
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    Posts : 147
    Join date : 2009-10-23
    Age : 66

    Full Blown Scenario Build - Alpine Adventures - Ingame Scenario Empty Full Blown Scenario Build - Alpine Adventures - Ingame Scenario

    Post by Wolfman Wed Dec 02, 2009 9:45 pm

    Full Blown Scenario Build - Alpine Adventures - Ingame Scenario ALPINEA


    Dec. 5th. through Feb. 5th.

    The objective:
    Convert a pre determined in-game scenario (Alpine Adventures) into a full blown park. NOT just franticly working to win a scenario in a short time. RCT 2 scenarios only. (No TT or WW scenarios.)

    1. You cannot aquire additional property than what the scenario would normally allow. Whether it's owned already, gotta buy it, or builders rights.
    2. You cannot alter the available objects or ride selection. What you get, is, what you get.
    3. You can alter the landscape in the scenario editor. to create mountains, rivers, cliffs etc.
    4. You can change the gate, it's location, add addtional gates, and alter where the peeps enter the map.
    5. No required predetermined attractions. Just build a park. Any way you like. Artist's paragative.
    6. No saved game to DL. The scenarios are already on your PC.
    7. Peep-Friendly or Peep-Free. Doesn't matter. Knock yourself out.

    Send completed zipped park files to...

    Full Blown Scenario Build - Alpine Adventures - Ingame Scenario POFRCT

      Current date/time is Fri Apr 19, 2024 5:27 am